A. Toad Village
Gem: Get all the boxes and don't forget the bonus!
Bonus Level: If you can't figure it out, you should return the game.
Sapphire Relic: 1:03:00-Go through the level without the speed shoes and get all
the yellow boxes.
Gold: 0:57:53-Get an average run with the speed shoes, it should be easy.
Platinum: 0:44:06-Take the shortest path possible with the Speed Shoes, get all
the yellows boxes, ignore the Aku Akus unless you can get all three. My time: 0:43:36.
Dev. Time: 0:39:93-Such a hard differential to make up, I don't think its
possible.
Sapphire Relic: 1:46:00-Swim through the level. There is a huge margin for error
and you almost can't lose. General Difficulty: ***
C. Orient Express
Gem: Go slow and get every box. Make sure you take the correct jumps or you will
miss boxes. General Difficulty: **
D. Bone Yard
Gem 1 (Req. Red Gem): Complete the Red Gem path (extremely hard!) for a clear
gem. Bonus Level: Its easy, just don't bust the bouncy box until you have used it.
Sapphire Relic: 1:45:00-Complete level without speed shoes. 'Nuff said. General Difficulty: **1/2
E. Makin' Waves
Gem: Break all boxes, its straight-forward. Remember that you can go back and
break ones that you missed.
Sapphire Relic: 1:08:00-This is for beginners on the jetski. You don't even need
to break all the yellow boxes. General Difficulty: *
F. Gee Wiz
Gem: Break the boxes. Bonus Level: Easy. At the end, don't hit the exclamation boxes until you've
gotten the box under the bridge it creates.
Sapphire Relic: 1:35:00-Complete level without Speed Shoes. Easy. General Difficulty: *
G. Hangem' High
Gem: Get all the boxes, and make sure you check on top of ALL bouncy carpets for
boxes! Bonus Level: Bounce on the flashing box when it's TNT in order to hit the !
switch at the end and get all the boxes. Sapphire Relic: 1:24:00-This Sapphire isn't that easy. There is a bit of skill
involved in getting this time without the Speed Shoes, but you should be able to
get it without help. General Difficulty: ***
H. Hog Ride
Gem: Take it slow and get all the boxes. Speed up for jumps.
Sapphire Relic: 0:45:00-Definitely not easy, and quite hard in fact. All of
these relics come with practice, and thats the best advice I can give. General Difficulty: **
I. Tomb Time
Gem 1: Take the Purple Gem Path (Purple Gem not required, explained below). Bonus Level: Very easy.
Sapphire Relic: 1:42:00-Pretty easy, even without the shoes. General Difficulty: **1/2
J. Midnight Run
Gem: Get all boxes. Very difficult, as you will have to use the speed burst
button to get some of them.
Sapphire Relic: 0:53:00-Never got it. General Difficulty: ***1/2
K. Dino Might!
Gem 1 (Req. Yellow Gem): Finish the yellow gem path. Secret Level (Req. Yellow Gem): Get on the yellow gem path and get to the chase
part. Now, crash into the second pteryodactyl during the chase. Make sure you
don't have any Aku Akus when you do this! It will take you into Level 32,
Eggipus Rex covered in section 5b.
Bonus Level: Nothing to it, very easy.
Sapphire Relic: 1:34:00-A toughie, since you'll probably get caught by the dino
a few times. Jump the grass (double jump if necessary) and you should be fine. General Difficulty: ***
L. Deep Trouble
Clear Gem and Red Gem: Break all the boxes. Make sure you blow all the red coral
away. Also, you will eventually find as you go through the level an impassible
barrier. Swim up and to the end of the level and hit the ! box. Then, go back to
this impassible barrier. It will now have TNT in front of it and you will be
able to proceed by blowing it up. Get to the end of this path and you will have
two gems for one; the red for completing the path and the clear for getting all
boxes.
Sapphire Relic: 1:47:00-Its easy, if you do it while you're still familiar with
the level. General Difficulty: **
M. High Time
Purple Gem: Take the Death Path (see section 2d.). At the end you will find the
Purple Gem. Bonus Level: Again a ridiculously easy bonus.
Sapphire Relic: 2:12:00-This ones EASY if you know how to play. However, you
will see that it is just an appetizer to... General Difficulty: ****
N. Road Crash
Gem: Take it ultra-slow and get all the boxes. Speed up only for jumps.
Secret Level: Crash into the road sign with the alien on it and you will be
warped into Level 31, Hot Coco which is covered in section 5a.
Sapphire Relic: 1:25:00-Rather difficult but all the road levels have difficult
relics. General Difficulty: ***
O. Double Header
Gem: Get all the boxes. Don't forget the...
Bonus Level: ...very easy bonus level. Don't worry, though, it goes uphill from
here, as you will see.
Sapphire Relic: 1:27:00-Difficult without the shoes, a breeze with 'em. General Difficulty: ***
P. Sphynxinator
Gem 1: Get the four boxes behind your starting point then beat the level using
the right path. TIME TRIAL TIP: Go to these boxes before hitting the clock,
shoot the clock, then spin the boxes. It cuts 3-4 secs off the time. Bonus Level: Make sure you hit the TNT at the right times or else...
Sapphire Relic: 1:42:00-Ray Charles could get this time. General Difficulty: ***1/2
Q. Bye Bye Blimps
Gem: To break the boxes, 1) shoot the balloons, 2) shoot the boxes, or 3) crash
into the boxes. Break them all then bust the blimps for a gem.
Sapphire Relic: 1:09:00-The HARDEST SAPH IN THE GAME. You have to go extra fast
and since you are just learning the plane, it compounds the problem. General Difficulty: ****1/2
R. Tell No Tales
Gem: Break every box. Note that there is a fork in the road halfway through the
level in which you will have to take both forks. Keep your head up or you won't
even see it. It proceeds the series of three jumps followed by the extra life
underwater. Take the right path here for five boxes, then come back and get the
rest of the boxes you missed.
Sapphire Relic: 1:42:00-I can beat it anytime, and you should too since you've
done it before (Level 5). General Difficulty: **
S. Future Frenzy
Gem 1: See section 4d. Bonus Level: The signs say it all. Just think about how to use the appropriate
move(s).
Sapphire Relic: 2:01:00-Are they serious? There is NO WAY that this should pose
difficulty to ANYONE. General Difficulty: ***1/2
T. Tomb Wader
Clear Gem: Break all the boxes in the straight-forward path laid out for you. Bonus Level: Go a screen or two to the right each time you see a ! before
hitting it or you will not get all the boxes.
Sapphire Relic: 2:44:00-This is a lot of time. You can stop on every platform
and still make it. For beginners who don't know how to get past the water well. General Difficulty: ***** (First of 3 in the five-star category)
U. Gone Tomorrow
Gem 1 (Req. Green Gem): Complete the Green Gem Path. Bonus Level: Use the Bazooka on EVERYTHING, especially nitro.
Sapphire Relic: 2:05:00-Not a cinch w/o the shoes, but it shouldn't take you too
long. General Difficulty: ****
V. Orange Asphalt
Gem: Super-slow for ground boxes, speed up for jumps. Try to avoid turbo pads.
Sapphire Relic: 1:36:00-Follow the same advice as for the other racing levels,
which is practice. General Difficulty: ***1/2
W. Flaming Passion
Green Gem: Take the Death Path (you know the reference). Bonus Level: Use the bazooka on nitro and the bouncy boxes, then super combo
over the pit.
Sapphire Relic: 1:43:00-All of this levels' relics are tough, and of course this
is the easiest. General Difficulty: ***
X. Mad Bombers
Gem: Destroy all 26 boxes then destroy the engines on all five planes.
Sapphire Relic: 2:08:00-Even though this is an air level, time is easy just
cause its so much time. General Difficulty: ***** (2 of 3 in the Five-star club)
Y. Bug Lite
Gem 1 (Req. All Colored Gems): Ride the Blue Gem then complete the path riding
each new gem as you reach it. Bonus Level: ITS IN THE DARK!!!! YOU CAN'T SEE!!!! My best advice is to 1) Aim
around with the bazooka to get rid of Nitro or 2) Buy a copy of the November 98
issue of PSM which has maps of the bonus level.
Sapphire Relic: 1:49:00-Why? You won't be doing this without the shoes. 4. Load/Save Warp Room
If you don't know, you get to this warp room by way of a platform in the
load/save area. It appears after you have five relics. From there, each level
requires 5 additional relics to enter. This amount is denoted next to the name
of the level.
A. Ski Crazed (5 Relics)
Gem: Get all boxes. Some backtracking needs to be done.
Sapphire Relic: 1:16:00-I have never had a run slower than this time. It is so
easy that you should go for gold immediately. General Difficulty: ****
B. Hangem' High (10 Relics)
NOTE: This is NOT accessed through level 7. You have to get 10 relics then get
on the platform near the load/save area to get here.
See section 3g for Clear Gem, Bonus Level, and Relics.
Yellow Gem: Complete the rather short path laid out for you by jumping some
nitro and you will get the yellow gem.
General Difficulty: *1/2
C. Area 51? (15 Relics)
Gem 1: Place first. Sapphire Relic: 1:53:00-Don't forget the advice given to you in the other
levels! You must practice! General Difficulty: ***1/2
D. Future Frenzy (20 Relics)
NOTE: This is NOT accessed through level 19. You have to get 20 relics then get
on the platform near the load/save area to get here.
For Bonus Level and Relics, see section 3s.
Gem 1: Finish this area. General Difficulty: *
E. Rings of Power (25 Relics)
Gem: Place first. The key to all of this level's items is to press square as
your going through the rings to gain maximum velocity. Use your judgement as to
when to do this so you don't miss a ring.
Sapphire Relic: 1:20:00-Just like placing first. Do this and the gem at the same
time. General Difficulty: ****
5. Secret Levels A. Hot Coco
How to find: See section 3n.
Gem: Get all 70 boxes in this nonlinear level. Start with the yellow buoys on
the right and make your way around. Keep in mind that there are no Aku Akus and
only three 'C' boxes.
Platinum Relic (auto): Ride those yellow buoys down the right side until you
come to a jump with the green ! switch. Hit it and jam back to the exit. My best
is 0:44:26. General Difficulty: ***** (No. 3 in the 5-star club)
B. Eggipus Rex
How to find: See section 3k.
Gem: Complete the level.
Platinum Relic (auto): Just stay on the dinosaur and make sure you don't get
hit. BTW, doing time trials and restarting near the end is a great 1-up loop. My
best time is 0:45:93. General Difficulty: *
6. Time Trials
A. Sapphire Relics
Sapphire Relics are easy to earn, just beat the level while you remember
it. You never need any kind of accessory or item to get a Sapphire Relic, just a
general idea of how the level lines up. Break any yellow boxes in your path, but
don't fret if you miss one.
B. Gold Relics
Gold Relics are a bit more difficult than sapphires but can usually be
earned by using the Speed Shoes. However, this is not so for levels in which you
are riding something, like the tiger or the plane. There, it just takes skill.
The most notable Gold Relic in the game is Level 13, because you have to have
such impeccable timing to get it.
C. Platinum Relics
Well, other than the two free ones you get for beating the Secret Levels,
these are hard. You have to run in a straight line, break all yellow boxes, and
get lucky. In levels with moving water or moving carpets, if they do not line up
for you, you probably will not get the relic. Therefore you have to use
something at the beginning as a metronome, like an enemy (or the flames on level
13 and 23). Getting all 30 platinum relics was considered the elite when Crash 3
first came out, but now it is commonplace.
D. Developer's Times
The pinnacle in time trial mastery, Developer's Times are so hard that
they are not evel shown as you enter the level. You only see them when you get
the perfect ending (100+ percent). As for as I know, all you get for beating a
Developer's Time is your own satisfaction, but its a whole lot at that. Anybody
who sends me a screenshot of even ONE beaten developers time will get
recognition and a place on the Wall of Fame. If you don't have a scanner, send
me an email stating that you have done it then go use your friends scanner. I
will keep you up on the wall, but it will not be marked as verified.
E. Extra Gem
Getting 30 Gold Relics gets you an extra gem, bringing your grand total to
105%. You cannot get 106%, becuase getting 30 platinums does nothing extra.
7. Boss Strategies
A. Tiny
Run around and when his fork is in the ground, spin him. Then, dodge the
lions (or kill them; every five you kill gets you a life). Repeat three times.
You get the Super Belly-flop.
B. Dingodile
You can see where his fireballs are going to land so move away. Then,
dodge his gun when he shoots it. To hurt him, wait until he has destroyed the
barrier then go in and spin. Watch out becuase on the third repeat, he will
overcompensate for your movement and therfore fry you, unless you cut back in
the other direction. You get the Double Jump.
C. N. Tropy
Use the double jump to get over the first fireball, the single-jump the
energy waves. When he is done, get across the platforms and spin him. Watch out
for the second and third repeats becuase you have to DUCK the second fireball
each time. You get the Tornado Spin.
D. N. Gin
Shoot the body parts when they flash yellow. I can't offer much more help
execpt that the second part of the boss is much harder. When you beat him, you
get the Fruit Bozooka.
E. N. Cortex
Aviod Aku Aku and Uka Uka while dodging Cortex's fireballs and bombs. Once
the first bombs explode, get to the back and spin Cortex into the hole. The
second and third times are the same except that Aku Aku and Uka Uka will create
a whirlwind the second time and explosions the third time. Congrats on beating
the game. After the sequence, you get the Speed Shoes.
Gold: 1:17:93-This one's kinda tough, but if you use the speed burst on the
jetski a lot, you sould be able to finish it. Also, press 'X' repeatedly while
swimming in order to get some extra speed (thanks to [email protected] for this
tip).
Platinum: 1:10:50-Use the above tip to get this one. However, now you have to
have a perfect run. I got 1:10:60.
Dev. Time: 0:57:83-Whoever did this is a God.
Sapphire Relic: 0:41:00-I never got it. You shouldn't either.
Gold: 0:27:80-A ridiculously easy time that you should have no problem
oblitterating. Just keep your finger on the Speed button.
Platinum: 0:18:10-YOU MUST GET EVERY YELLOW BOX ON THE COURSE. Did I make that
clear? Ok. It will take some tries, but I have a time of 0:17:60 that I'm proud
of.
Dev. Time: 0:16:96-Do a run just like the platinum run, but now concern yourself
with the straightest path. With a little luck you will beat the developers.
Gem 2: Break all the boxes. There are none on the Red Gem path.
Gold: 1:40:21-Though not required, you should have the Speed Shoes (I have
gotten close without the shoes before, and someone who emailed me had gotten it
for real). Complete the level and break most yellow boxes.
Platinum: 1:21:00-Stay on the right through the first chase. Get all three Aku
Akus so you can get invincibility. Break all the yellow boxes that are not in
the chase (the dino will take care of all boxes during the chase). Jump the
grass as much as possible (don't spin it). You will find it hard to achieve a
time of 1:20:70 like I did.
Dev. Time: 1:15:36-All hope abondon, ye may attempt this.
Gold: 0:58:23-Gun it and break all the yellow boxes. You need a good deal of
experience in order to get it (I recommend going to at least level 18 before
attempting).
Platinum: 0:53:26-You must break every yellow box and take the straightest path
possible. Going out of your way for an Aku Aku is ill advised, only get them if
it is on your path. My time of 0:52:36 was (and I'll admit it) lucky.
Dev. Time: 0:50:66-This is entirely possible, because 2 seconds is a
differential that can be made up. Though I haven't done it, try this: whenever
you get an Aku Aku, use it to ram something and take a straghter path (eg. a
bomb is in the way; ram it!). Since there are two (and I assume that they are
both in your path), you have two chances. Search the course, find the places
where you will sacrifice, and then do it and hope for luck.
Gold: 1:22:73-Even easier since you have the Speed Shoes.
Platinum: 1:05:93-Guess what? The PLATINUM is EASY! I never thought those two
words would be in the same sentence. It only took me three tries to get a time
of 1:04:93.
Dev. Time: 0:58:66-Only now does the difficulty show itself. Just like level 1,
this differential is way too much, but you're welcome to try it. If you got a
time of 1:00:00 or less on your platinum run, this might be something to try.
Otherwise, stay far, far away.
Yellow Gem: See section 4b. If I didn't make it clear, you have to enter through
level 27 to get the yellow gem.
Gold: 0:52:66-This time is easily beaten. However, you do have to run and
invincibility is a good bet.
Platinum: 0:43:80-Gun it, avoid spinning as much as possible, get invincibility,
take long, shortcut jumps (from carpet to carpet on the rotating ones), and use
Super Combos to clear the pits. I got a 0:43:43 with this strategy.
Dev. Time: 0:34:36-The gaming gods strike again. This may be the largest
difference between platinum and developers time in the game. You know what that
means.
Gold: 0:41:46-Harder, but just keep practicing. Take a straight path and only
the jumps that put you over pits or give you boxes.
Platinum: 0:35:06-You have to ride a wheelie from the first turbo pad to the end
of the level. This is very difficult but the results are astonishing (a time of
0:34:20 like mine). Make sure to be subtle with your turns and keep your finger
on that 'X' button!
Dev. Time: 0:33:96-Repeat the performance for above and wish for luck. Three
poeple have done it so far.
Gem 2: Get all the boxes, including the ones on the Purple Gem path. To get to
this path without the Purple Gem, go to the last snake in the level and do a
Super Combo to the left. If it is long enough, then you can continue left and
then toward the screen for the Purple Gem path. It is much more difficult this
way, but it is possible.
Gold: 1:10:00-Have a really good run with the shoes, but you don't need to be
perfect. Try to keep your Aku Akus (there are 4 on this level in time trial) so
that you can get invincibility.
Platinum: 0:53:93-I finally got 0:53:76 on this level, using nickwhiz's tips.
The following is a quote:
You have to try to slide across the slippery slick. You can also quickly
hit the two exclamation boxes instead of using a time-consuming double jump or
Super Combo. Of course, you must also get invincibility. It also helps to use
the sliding trick to get that high -3 box before your invincibility wears off.
Dev. Time: 0:50:63-This level's not all that fun; I don't want to devote time to
this.
Gold: 0:38:23-It is pretty easy to get near platinum, but never finish the
course. Most people I asked had the same difficulties that I had with this. But,
practice long enough, and you will eventually finish the course and get...
Platinum: 0:18:20-...this. For those that have gotten times of 16 seconds, GET
OFFA MY WALL OF FAME! How about beating 0:13:73?
Dev. Time: 0:13:20-Or maybe beating this? This is probably the easiest
Developers time to beat (other than Eggipus Rex), so I expect someone to do so.
Gem 2 (Req. Yellow Gem): Get all boxes. There are many on the yellow gem path.
Gold: 1:25:76-Like most levels, follow the sapphire strategies when you have the
shoes.
Platinum: 1:03:00-Gun it, break all yellow boxes, get three Aku Akus (very
important!), and don't get slowed up from boxes in your way. Also, all boxes
that the dino runs over count as broken, so let him break the yellow boxes
during the chase while you concentrate on getting to the exit. I got a 1:02:20,
which wasn't too hard.
Dev. Time: 0:55:00-Well, someone has done it, but I still don't know how.
Gold: 1:25:16-Go quickly and do your best. When you reach the electric wheels
which turn the wrong way, try jetting through just as it turns past the opening
to save time.
Platinum: 1:18:36-Use the same strategies as above, but be perfect. Also, make
sure you repeatedly hit 'X' to go faster. This is one of the hardest relics in
the game to get, but I got it with 1:16:76.
Dev. Time: 1:00:46-If the clipping gets you stuck (and it does a lot), then
restart trial, because you can't win. This is guaranteed to be frustrating.
Clear Gem: Get all the boxes.
Gold: 1:04:12-...this!!! The absolute hardest Gold Relic in the game, you need
to time your run correctly in order to get it. Take off just as the second flame
lights at the beginning, and everything should be set up for you if you are
fast. Use super combos to clear the pits with floating carpets, and only let up
on the speed to grab onto the overhang. Invincibility is NOT a must, but it
helps.
Platinum: 0:56:96-Now you must get invincibility. If you lose an Aku Aku,
restart your time trial, because mark my words IT IS IMPOSSIBLE TO DO WITHOUT
IT! And you know what, I finally got it with 0:55:20. YES!!!
Dev. Time: 0:45:10-Are they NUTS? The Gold is hard, the Platinum means
perfection, and this is what they get? But, again, someone has beaten it, so I
can't say its impossible.
Gold: 1:20:73-Practice, practice, practice. Nothing else will get you a faster
time.
Platinum: 1:17:10-Use the same advice as above plus the wait in front of the
clock trick and you should make it eventually. Riding wheelies is very hard in
this level, but it will cut time. This was the second-last level I got platinum
on, with 1:16:83.
Dev. Time: 1:15:53-No tricks here, just plain old speed. If you made platinum,
you should be able to make this eventually.
Gold: 1:21:16-You should have no trouble beating this time with the shoes. Its
probably possible to get without them, in fact.
Platinum: 0:59:43-Very possible but you must be absolutely perfect. Don't get
tripped up by the giants and be sure you get invincibility. The time to beat is
0:59:33.
Dev. Time: 0:56:00-I'm close, so I will attempt this. You'll get an update on my
progress May 1.
Gem 2 (Req. Blue Gem): Complete the blue gem path. Very difficult.
Gold: 1:22:66-A bit harder but basically the same as sapphy once you get the
shoes.
Platinum: 0:56:70-I just recently learned how to get this, and a key is to use
the trick listed in section 3i. (Tomb Time). Also, shoot the TNT boxes when you
get to the stackes of six, its easier than careful spinning. If you have an Aku
Aku, you can tornado spin through these hazards. I got a 0:56:40 for my time
(yes!).
Gold: 0:58:43-Go for it once you've learned the plane.
Platinum: 0:51:50-It seems that others have provem my previous comment wrong. I
got a 0:51:46 after extensive practice, but Craig ([email protected]) has the
following hint:
"For these two [levels, Mad Bombers and Bye Bye Blimps], accuracy saves ALOT of
time, so keep on target as much as possible. The order you go after the targets
is important as well. Fly through the clock, and start shooting at the target
strait ahead. For the blimps, hang a sharp left, targeting the leftmost blimp
next. For the rest of the targets, head for the closest, being as accurate as
possible. It is especially important to be accurate for the planes, since there
is only a short time when they are in sync.. (Sync, as in the next closest
plane is close.)"
Dev. Time: 0:38:63-It's possible becuase its been beaten. The same guy that
wrote the above hint emailed me a week leter with the time of 38:53, and a
screenshot to prove it. I will list all of those who duplicate this feat on the
Wall of Fame.
Gold: 1:25:66-Takes a bit of skill but we should all be able to get it in a few
tries. I did well with 1:17:33.
Platinum: 1:05:26-What can I say. Be perfect. We all know what this means: every
yellow box, straightest path, and take the right fork for some more 3's.
Dev. Time: 1:01:70-Nickwhiz got a platinum on this level, and this is what he
says (quote):
The water plays an important role in this section. When you first enter the
stage, face toward the clock and wait until the tide is down. Now start the
stage. If your timing is off, you will lose about 2 seconds in time. There is
a floating ramp near the two boats circling the island. If you timed it just
right, the tide will be up, allowing you to get the -2 box. If not, you'll
probably only get the box below it. Here's something interesting: You don't
need to take the right fork. It will take you over 15 second from the turning
right to getting back on track. Just take the normal way. Near the end, there
are three ramps, each with two bombs on the opposite side. To save some
fractions, just barrel through them if you have an Aku Aku.
Gem 2: See section 4d.
Gold: 1:34:00-Same as above but now you have the shoes!
Platinum: 1:19:66-The following is specific instructions on how to really bust
up this time: Grab the clock just as the first laser turns ON. Lasers last 2
seconds and your run to it lasts 1.8, so get this right. It should be set up for
you so you can run right past most of the lasers. When the boxes are in the air,
do a jump and spin for the two in your line and ignore the other one. Also make
sure you spin the '3' that is hidden behind the Nitro by hitting it from the
back. When you get to the second-to-last laser in the area, you have two
choices, 1) If you've been perfect so far, spin the bulb and go through the
laser AT TOP SPEED. It should turn on once you're through it. Or, you can 2)
Wait in front of the laser until it turns on and shuts off. You lose 2 1/2
seconds on the laser, but you can still get the platinum. Either way, you will
have to wait for the last laser then jump on the platform.
When you get to the side-scrolling, DO NOT GET HIT. NOT AT ALL. Use double-jumps
to hightail it over the spiked things, and tornado-spins to jump gaps while the
platforms are red. Get all three Aku Akus and go all out until the end. Be
reckless on the last jump (2 Aku Akus to waste) to gain extra time. I got a
1:16:13, which is very good.
Dev. Time: 1:07:47-Jump around the lazers is the advice that I have heard, but
it has not gone through its rigorous testing by me yet, so it is not certified.
Blue Gem: Complete the Death Path halfway through the level.
Gold: 1:45:06-You have to have the shoes (of course) but you also need to know
the course pretty well.
Platinum: 1:24:00-Take off when the bug is approaching the righ tside and the
course will be laid out for you. You don't even have to get all the yellow
boxes, its that easy. I will let the readers figure out the exact sets of jumps
and super combos to make. I got 1:20:93.
Dev. Time: 1:11:16-This is also not unreachable, but you must take some
unbelievable risks in order to get it. Lots of Super Combos are needed here.
Gem 2 (Req. Green Gem): Get all the boxes and yes, its very complicated. Break
every box up to the point with the bouncy box; make sure you hit the ! then
backtrack to get five boxes. DO NOT BREAK ANY BOXES IN THE AREA OF THE BOUNCY
BOX!!! Continue and target the !'s off to the side, breaking the boxes they
create. Continue to the Green Gem path breaking all boxes EXCEPT any TNT and the
'C' box right at the beginning of the side-scrolling part (save for later). Once
at the Green Gem path, take it to the end and break every box for one Gem
(above). Make sure you hit the ! at the end of this. It will leave you near the
beginning of the level. Now, use the bouncy box to break the now-solidified top
box in the stack then break all those boxes. Also, hit that 'C' you passed by
then bounce on the TNT you passed by. It will break a box under the bridge.
Finish the rest of the level breaking all other boxes for the second Gem.
(sigh). Also, DON'T FORGET THE BONUS!!!
Gold: 1:25:60-A drastic difference shows you what speed shoes do for you. I was
able to, after a few tries, get 1:05:70.
Platinum: 1:02:13-Here's a great time-saving trick: jump AROUND the lasers. It
can be used in Future Frenzy as well, but doesnt save as much time. The key is
that here, the lasers aren't on as predictable a timer as in Future Frenzy, so
now is where it comes in real handy. Do the same for those mechs that turn their
butt at you. After that, just be careful.
Dev. Time: 0:55:46-Remember when I couldn't do level 9? Level 16? Level 24?
People told me and now I can do them (for the most part). Get the hint?
Gold: 1:31:30-Read the Sapphire Relic, above.
Platinum: 1:21:80-Try to hold wheelies as long as possible and use the waiting-
in-front-of-the-clock trick. This is for the truly adept at Crash Bandicoot.
However, I obliterated the time with my 1:20:40. YES!!
Dev. Time: 1:16:70-No, THIS is for the truly adept at Crash Bandicoot! Since
there are no hints, codes or tricks for racing levels, you just have to learn
how to get this much speed.
Clear Gem: Get all the boxes. I wish I could offer some more helpful info on
this.
Gold: 1:13:10-Just like the above with the shoes. Go through the level and you
should get it easily.
Platinum: 0:59:40-Breaking seconds gets you a platinum. It isn't THAT hard, but
it will take a few tries to break. I got a time of 0:57:46, which I did by
hitting the '3' above the last molotov cocktail.
Dev. Time: 0:51:10-Someone will do it someday.
Gold: 1:55:23-Probably the third hardest Gold in the game (behind level 12-13).
Practice, practice, practice!
Platinum: 1:38:16-See section 4q. (Bye Bye Blimps) for a tip on how to get this.
I finally got 1:37:36 using that tip.
Dev. Time: 1:24:10-People have gotten very lucky and done this, but I still
can't. I HATE THE PLANE LEVELS!
Gem 2: Get all the boxes. Extrememly difficult, explained below.
Gold: 1:34:86-Its formidable but once you know the layout of the level its burnt
toast.
Platinum: 1:14:93-Fine tune your run and this should not present difficulty. I
got 1:10:40 which is very good.
Dev. Time: 1:08:00-I have been making attempts at this easy time for almost a
month, but I got bored each time and shut it off. When I get it, I will write it
here. However, someone got it and they are now in the wall of fame.
Gold: 0:50:50-Since there are so many yellow boxes, this should be easy as well.
I went straight for Platinum (!) after surveying the course and wound up getting
a gold, but that soon changed...
Platinum: 0:33:33-Get all the yellow boxes and this should be broken in no time.
But, that means that you need ALL of the yellow boxes, especially in the first
half of the level, becuase once the clock ticks past 33:33, you should just
restart. I got 0:31:90, which is the same time I had when I reached the three
boxes clumped together in the water (two 2's and a 3).
Dev. Time: 0:28:63-Wish for luck. Again, another person got this time without
telling me how.
Gem 2: Get all the boxes. Take it slow and keep a UFO in front of you so you can
use its lights for extended sight distance.
Gold: 1:49:83-Bust up the course and don't hold the wheelies, because it will
send you flying off the side.
Platinum: 1:44:50-Now you have to hold the wheelies. Every time you get one,
hold it until you can't anymore. Also, touching the UFO's is throwing your time
out the window. I got 1:44:40, and I'm proud of it.
Dev. Time: 1:38:96-All of these levels are the same. No shortcuts at all. How
boring.
Gem 2: Break all the boxes in this area and get the first gem. When it lets you
off in level 19, go to the right and get the 'C', then go left and backtrack the
entire level to get those boxes. Now, complete the level and Bonus Level getting
all boxes for the Gem.
Gold: 1:01:46-Spin through most rings and you will get enough time to get this
relic.
Platinum: 0:51:76-You need to spin through all 30 rings. Also, you can cut
corners (again thanks to Craig). Guess what? I now have this relic with a time
of 0:50:96. Yes!
Dev. Time: 0:47:93-The closest anyone has gotten is on the Wall of Fame, and its
still three seconds away.
These are accessed like the hidden warp room in crash 2, from inside a
particular level. These are not in the load/save warp room. BTW, someone has
informed me that it is possible not to get a platinum relic on these levels. I
will confirm this, but even if it is true, they will still be regarded as
'auto'. Why? Becuase you have to try real hard to make it not automatic.
Dev. Time: 0:14:60-Another quote from Nickwhiz:
My method: Hit the clock, then get to those three boxes immediately on the
right, then go get those two boxes between the bombs just in front of the goal.
Now head clockwise around the island. The Nitro ! box will be right there, so
hit it, and get as many time boxes as possible while going clockwise around the
course.
Dev. Time: 0:41:10-Its easy to do but it gets boring after a while trying.